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AI Insights · Timothy · July 2021

Top 5 Chibi Games Performance in Qatar Q2 2021

Explore the performance trends of the top 5 Chibi games in Qatar during Q2 2021, focusing on weekly downloads, revenue, and active users.

Top 5 Chibi Games Performance in Qatar Q2 2021

In the second quarter of 2021, the top 5 Chibi games on a unified platform in Qatar showcased varying performance trends. Here’s a closer look at their weekly downloads, revenue, and active user metrics.

Fluvsies - A Fluff to Luv saw a gradual decline in weekly downloads, starting from 336 in late March and ending with 260 by the end of June. The game peaked in active users at around 2.4K in mid-April but saw a decrease to about 1.6K by the end of the quarter.

Cut the Rope experienced fluctuating trends. Weekly downloads varied, peaking at 462 in late June. Revenue also showed variability, with a high of $174 in the last week of June. Active users generally increased, reaching 712 in the same period.

Om Nom: Run had a stable download trajectory, peaking at 330 in mid-May and showing a slight decrease towards the end of June. Revenue peaked at $116 in the final week of June. Active users consistently hovered around 800, peaking at 926 in mid-May.

Pou maintained a steady download rate, with minor fluctuations and a peak of 345 in early June. Revenue trends were modest, reaching a high of $60 in late May. Active users remained robust, peaking at approximately 7.6K in early June.

Moy 7 - Virtual Pet Game saw a peak in weekly downloads at 367 in late May, followed by a significant drop to 83 by the end of June. Active users peaked at 612 in late May, then declined to 280 by the quarter’s end.

These insights highlight the dynamic performance of Chibi games in Qatar during Q2 2021. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021